You can see that Holy Shock and Holy Radiance both get the appropriate 30% bump. Even though I had Beacon on me and was healing myself with Flash of Light and Divine Light (and getting the extra holy power), neither of those spells were affected by the 30% bump.
Remember, though — those would only on the beacon target and it may actually be intended that you don’t get a bump to healing with those spells on a beacon.
So let’s look at Holy Avenger’s tooltip:
Abilities that generate Holy Power will deal 30% additional damage and healing, and generate 3 charges of Holy Power for the next 18 sec.
For a holy paladin, we can generate holy power in the following ways:
– Casting Holy Shock on any target
– Casting Holy Radiance on any friendly target
– Using Crusader Strike on an enemy target
… but we can also cast Flash of Light or Divine Light on a target with our Beacon of Light on them to gain holy power, via the Tower of Radiance baseline holy passive ability.
Now, if you were to use Flash of Light or Divine Light on a beacon target, you WOULD get the three holy power. Great. But you would NOT receive the 30% extra healing.
Since late beta testing and early 5.0.4 testing when I noticed this, I’ve been asking (bug report forum, beta forum, tickets, even tweets to Ghostcrawler) which behaviour is intended? The way I saw it, the Tower of Radiance heals were either incorrectly giving the extra holy power (if those kinds of heals are not supposed to benefit from Holy Avenger) or they were incorrectly not benefiting from the extra 30% healing bonus (if those kinds of heals are supposed to benefit). And I could not get an answer about it. Either way, it was buggy. Half of the tooltip worked on those heals, half of the tooltip did not. You see the issue, right?
Finally, today, Ghostcrawler responded to a tweet I included him in with the holy paladin in my guild, Jacii, who had been lamenting that he had accidentally kept Holy Avenger as a talent through last night’s raids after testing to see whether or not the Tower of Radiance heals did or did not benefit from it.
So he said it wasn’t intended to work with Flash of Light and Divine Light on a beacon target. Okay, that’s fine, that makes sense — but why, then, does it grant extra holy power?
I tested it on live servers and screenshotted the combat log and you can clearly see it IS giving me 3 holy power due to Tower of Radiance and Holy Avenger.
So there you have it, holy paladins. Holy Avenger WILL work with Tower of Radiance heals in 5.1. As to right now? Nope, still not working.
The first two heals are without Holy Avenger. Flash of Light hits for about 31k, Divine Light (non-crit) for about 40k. (Bear in mind this is on my pally at level 85 in heroic Dragon Soul gear.) The next three are with Holy Avenger and you can see that there isn’t a substantial difference between the first two heals and the last three heals (barring the crit, but if a crit is an increase of 100% from a non-crit heal, you can do math and see that the crit Divine Light wasn’t empowered either, since half of 82k is 41k).
You can see that though I’m gaining the extra holy power through Holy Avenger and Tower of Radiance, Flash of Light is still hitting for about 31k and Divine Light is still hitting for 40-41k, all before Holy Avenger fades.
Holy Avenger is still broken in terms of the healing bonus on live right now, but Ghostcrawler says it DOES work in 5.1.
So there you have it, holy pallies — don’t completely discount Holy Avenger once 5.1 goes live. I’m glad I was able to get in one last piece of important holy paladin information for you guys before my subscription ran out. :)
UPDATE: This has been fixed in 5.1.